All posts in Creations

House of Whack Now Available for Pre-Order

I have waited years to say this:

House of Whack is now available for pre-order! The game will ship out in mid-November.

I encourage you not to wait, but to go ahead and order your copy right away. This will provide me with a real world test of the ordering system. Please consider buying more than one copy as it will make a cool holiday gift!

Visit www.houseofwhack.net to place your order.

 

While there have been many contributors to the game over the years (they are credited in the manual), I would like to take a moment to acknowledge some of those people (in chronological order, if you must know):

Besides me, stavros has put more time and energy into play testing House of Whack than anyone else. I brought one of the first prototypes over to his apartment and we played for hours and hours. stavros is an accomplished film maker and artist. Check out his site www.dogonepictures.com to find out more. He recently completed the film Committing Poetry in Times of War. Some of stavros’ photography appears in the game. You can see more of his work at Model Mayhem.

My father, Alfredo Monserrat, has always encouraged an entrepreneurial spirit in me. He is working on a book about surviving in America as in immigrant. Visit his site at www.monserrat.com.

Deborah Reese is a really fantastic and dynamic person. She owns Seventh Goddess, a boutique which sells world-class lingerie. She is also the lead singer of Black T-Shirt Monday. They give a performance that is not to be missed. Also, she introduced me to the Landmark Forum, which has transformed my life in ways I could not have imagined. I can never thank her enough.

Dave Glowacki has been one of my best friends since college. He has been doing some really impressive work in the mobile entertainment arena, bringing many popular titles to cell phones. He is now a Mobile Producer for Electronic Arts, one of the giants in the video game industry.

Cory Williamson is an industrial designer and board game aficionado. His designs include complex devices for the medical industry. I met Cory shortly after moving to Austin and he’s turned out to be a great friend and a fellow geek.

Arvind and Becky Raichur have been the best bosses I’ve ever had. I’ve developed a friendship as well as a great employee relationship over the past eight years. If you need a lawyer or legal information, please visit our two flagship sites: www.attorneylocate.com and www.alllaw.com.

Thank you everyone for your encouragement over the past few years. This is a big deal for me and I’m glad I have you in my life to share this moment.

 

Drey

Dinosaurs are Totally Rad

About a week ago, at the first annual Austin Stink boardgame party, I played a “getting to know you” type game . Everyone submitted a bunch of situations or things and they were drawn randomly from a hat. Each person had to sort the items from most preferable to least preferable while everyone else tried to guess what order they would put them in.

When it was my turn to sort a batch of weird possibilities, one of Nukes’ entries came up: “Being able to transform into a dinosaur.” I failed to put that as my #1 choice and it sparked a heated debate between us. Nukes said something to the effect of “OMG! Dinosaurs are totally rad!” while I laid out a carefully reasoned argument about the consequences of being a dinosaur/human hybrid freak. Well, maybe he had a good argument as well, but this is MY blog.

As a compromise, I made an image to illustrate how awesome it would be. Click on the thumbnail to see it.

Flotsam

As the ship sank, I could only recall the sailors’ warnings of the mermaids who patrolled these waters.

“Do not make eye contact, for you will find only an eyeliner-traced Charybdis, ready to take you down. Their lips are glossy like wet succulent plums that promise you nothing but sleepless nights. Their pale slender fingers are adept at snatching heart-shaped fish hiding behind rib-shaped coral. Do not offer to buy them a drink; water is their element and they will never be thirsty for anything you can afford. And, when it comes to mermaids, if you have any sense at all, you should not look upon their MySpace page. Their top 12 were filled by bulky GQ mermen ages ago and this is only the beginning of your despair.”

Flotsam floated around me, the ruin of some ill-conceived plan to sail as fast as the sun so it would always be today and never the day she said “so long.” I swim towards the island, pursued by seven storms, each with a woman’s name.

I push into the tavern, a gritty sheen of sand covering my face with a five-o’clock shadow. The journey’s just a dream by now: desert, ocean, beach, an eruption of green and Texas accents, heat like lonely nightsweats. The chairs here are solid and storm resistant, but I can’t trust them yet. The mermaids circle in schools, smoking cigarettes pulled out of purses crafted from the tanned hides of former lovers. Their tails are disguised beneath boots and I can already imagine their heelprints in my back.

Suddenly you’re standing there, poise of a queen with a kingdom on her mind and a neck strong enough to make it look easy. You start speaking to me and I wonder if there’s been some mistake because can’t you see my name spelled out across the beach in broken masts and tattered sails? You flash a smile and I want to take it home with me to look at on rainy days. You’re talking to me like you’ve actually put some thought into it and you’re not just killing time. I thought I knew cruelty until I saw the stretch of your jeans over the curve of your hip. I don’t know the color of your eyes yet because I still believe the sailors.

Now we are moving through the crowd. You cut through the room like the prow of a ship, chin angled up, never slowing down, like you’ve got shit to do and it can’t wait, even if you just need a cigarette. I’m a short distance behind, walls of water closing in. “Excuse me,” I say to the crush of bodies. “Please excuse me. I still smell of shipwreck.” But no one is listening.

Outside, mermen beg to light your cigarette and their Zippos wane in the glow of your hair, a sudden sunrise on the water at 10 o’clock at night. Our talk turns to mangos, which grow in plenty on this island. I want to pick them all for you and put them at your feet. Something swirls in your eyes and I hear sailor’s cries but I’m already sinking.

And somehow, the saltwater tastes sweet.

State of the Game

An update on House of Whack

No matter how many times I brought up the fact that the printer was able to create nice glossy, tri-fold cards that didn’t fall apart, they would not acknowledge it. They either would completely ignore the message or say ridiculous things like the nice glossy cards were identical to the horrible cards that fell apart.

Their final solution was to laminate the cards. This initially looked okay, but then the laminate started to blister and wrinkle. Also, they wanted an extra $950.

Since all the other cards they have done look great, I decided to just redesign the entire Guest deck as non-folding cards about 2/3rds the size of the current cards. One of my original designs involved a card that could be rotated one way or the other, like some Magic cards I had seen. Mischa reminded me of this design when he suggested it himself. I had been so enamored with the cleverness of the trifold concept that I had abandoned this rotating card idea.

So now I am almost done recreating the Guest cards in the new format. This has also given me an opportunity to tweak a few abilities and make some edits. Since the manual, box and quick start guide make reference to tri-fold cards, I will have to include an errata sheet explaining the change. This will also be an opportunity to get people to go to the web site and download the latest version of the manual. There have been some significant changes to the play mechanics. Or rather, I have a collection of house rules I recommend that people use.

I’ve designed the game so that it can be “patched,” updated, and modded pretty easily, which is coming in handy now.

My Social Network

On a whim, I decided to map out my current social network. It illustrates the chain of circumstances responsible for my current relationships.

As you can see, this is all Jodi’s fault.

Click on the image for the full view.

At Last!

Finally, it’s here!

I received the sample unit of House of Whack today. I could hardly stand the anticipation all day long. It’s like my first child was being delivered to me via FedEx.

On the whole, the game looks fantastic. The cards are on that nice stock you get in quality Euro games or Fantasy Flight games. There are a few color issues, but I believe they can be easily resolved.

One rather large mistake was the printer misunderstood the instructions to score the tri-fold cards and instead PERFORATED them.  You know, for easy TEARING. So they need to clear that up.

Also, they actually randomly collated the sample just like a final game. There was one small error, but they otherwise deciphered my intricate collating instructions. This is a huge weight off my mind.

I played a game tonight with stavros and Jaqui (she creamed us). I couldn’t get over the quality of the cards. I just kept looking at them, you know, and touching them. I also discovered that the little wooden houses from Rio Grande Games’ Power Grid make excellent player tokens. I think I will recommend that people buy a copy of Power Grid or Caylus so they can use the tokens for House of Whack.

To sum up: I am very happy and excited and much closer to having HoW on the market!

Anyone care for a game of…

You can right click and choose “View Image” for a slightly larger version.

Cast a Net of Stars

I have launched 1000 stars.

500 to break atmo

490 just to get your attention

8 to call the others

1 to wish on

and 1 for you.

Incoming

8586 2252 0850

More Delays

I just heard back from the publisher and the printer is going to need another two weeks to print the sample unit of House of Whack. This is really disheartening. At best, I’d have it by the 19th.